***This is the Archived 96hr jam version of Neuromother***

Neuromother is a game about creating critters to help maintain an ever expanding  alien colony. 

Scale up from a small group of gatherers to swarms of unique organisms to fulfill Mother's dream of leaving the planet. 

Tutorial:

The goal is to get the required resource from corresponding resource nodes back to Mother by strategically building your swarm of critters.

Left Click the blue "Add Critter" button to begin customization.

On the left of the screen you can allocate stat points.

On the bottom right you can click "Add Behavior" to alter your critters behavior.

After you have completed your critter hit the green "Save Critter" button.

At any point you can delete a current critter by hitting the red X located at the bottom of the screen, above their character portrait.


TIPS:

Always try creating new critters whenever Mother levels up.

In the Add Critter page, Critter behavior priority goes from top to bottom.


Bitbark Team: 
Art & Animation - Burak Cinar - https://burakcinar.itch.io/
Code & Game Design - Sonny Williams - https://snysny.itch.io/
Music  - Cyrus Whitt - https://moustronaut.itch.io/
Sound Design - Dean Wilkins https://sounddesigndean.itch.io/